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The Effect of Visual and Auditory Information on the Perception of Pleasantness and Roughness of Virtual Surfaces

In: Multisensory Research
Authors:
Roberta Etzi 1Department of Psychology and NeuroMi, Milan Center for Neuroscience, University of Milan-Bicocca, Piazza dell’Ateneo Nuovo 1, 20126 Milan, Italy

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Francesco Ferrise 2Department of Mechanical Engineering, Politecnico di Milano, Milan, Italy

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Monica Bordegoni 2Department of Mechanical Engineering, Politecnico di Milano, Milan, Italy

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Massimiliano Zampini 3Center for Mind/Brain Sciences, CIMeC, University of Trento, Trento, Italy
4Department of Psychology and Cognitive Science, University of Trento, Trento, Italy

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Alberto Gallace 1Department of Psychology and NeuroMi, Milan Center for Neuroscience, University of Milan-Bicocca, Piazza dell’Ateneo Nuovo 1, 20126 Milan, Italy

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Despite the large number of studies on the multisensory aspects of tactile perception, very little is known regarding the effects of visual and auditory sensory modalities on the tactile hedonic evaluation of textures, especially when the presentation of the stimuli is mediated by a haptic device. In this study, different haptic virtual surfaces were rendered by varying the static and dynamic frictional coefficients of a Geomagic® Touch device. In Experiment 1, the haptic surfaces were paired with pictures representing everyday materials (glass, plastic, rubber and steel); in Experiment 2, the haptic surfaces were paired with sounds resulting from the haptic exploration of paper or sandpaper. In both the experiments, participants were required to rate the pleasantness and the roughness of the virtual surfaces explored. Exploration times were also recorded. Both pleasantness and roughness judgments, as well as the durations of exploration, varied as a function of the combinations of the visuo-tactile and the audio-tactile stimuli presented. Taken together, these results suggest that vision and audition modulate haptic perception and hedonic preferences when tactile sensations are provided through a haptic device. Importantly, these results offer interesting suggestions for designing more pleasant, and even more realistic, multisensory virtual surfaces.

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