STEAM Education

Intersections and Thresholds

Volume Editors: and
Integrating science, technology, engineering, arts, and mathematics into a holistic and robust STEAM education is a promising educational movement worldwide. STEAM Education: Intersections and Thresholds features four themes—pedagogical frameworks, community-based learning, STEM‒STEAM transformation, and teacher education practices—examined by researchers, educators, policymakers, and community organizers from around the world. Readers will find unique and innovative curricular ideas, instructional strategies, STEAM gadgets, examples of real classroom activities, and projects for students from elementary to graduate school to enrich STEAM education. This collection of best practices is a must-have to build diverse, integrative, and engaging STEAM experiences in the 21st century.

Contributors are: Lori Czop Assaf, Paul Boey, Hsin-Yi Chao, Yichien Cooper, Yeliz Erdoğan, Suzan Duygu Bedir Erişti, Maria Evagorou, Jonah B. Firestone, Snow Yunxue Fu, David Glassmeyer, Luke Hampton, Kevin Hsieh, Sean Justice, Chia-Hung Kao, Alice Lai, Christine Liao, Don McMahon, Isao Ohashi, Vedat Özsoy, Eliza Pitri, Shyh-Shiun Shyu, Debrah C. Sickler-Voigt, Agni Stylianou-Georgiou, Michael White, So Lan Wong, and Yui-Chih Wu.

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Dr. Yichien Cooper, an assistant professor at Washington State University, Tri-Cities, publishes topics on arts integration, STEAM education, arts-based pedagogy, data visualization, and mixed identity internationally. She is 2024–2027 National Director of the Higher Education Division for the National Art Education Association and received the 2019 City of Richland Proclamation of Appreciation, the NAEA 2024 Kathy Connors Teaching Award, and the WSUTC 2024 Distinguished Teaching Award.

Dr. Alice Lai is a professor at the School of Arts and Humanities at Empire State University, State University of New York. She received the Susan H. Turben Award for Excellence in Scholarship at Empire State University and the Marantz Distinguished Alumni Lectureship Award from the Ohio State University. She publishes topics on art education, STEAM education, and critical theories and pedagogies encompassing feminism, critical multiculturalism, anticolonialism, and digital equality.
Acknowledgments
List of Figures and Tables
Notes on Contributors

Introduction: Celebrating Diverse Perspectives on STEAM Education
Yichien Cooper and Alice Lai

Part 1: Rethinking STEAM Frameworks

1 You Don’t Need a List of the Best STEAM Lesson Ideas: Focusing on the Transdisciplinary Competencies
Christine Liao

2 Cultivating Authentic Approaches to STEAM Teaching and Learning through the Arts and Design
Debrah C. Sickler-Voigt

3 Challenges and Prospects for STEAM Education in Japan: Considerations from the Perspective of Art Education
Isao Ohashi

4 Effect of STEAM Education on Schools and Universities in Türkiye
Vedat Özsoy

Part 2: Redirecting STEAM Foci in the Communities

5 Reflections on the Practice of STEAM Education in Penang, Malaysia
Paul Boey

6 Natural Aesthetics : Interdisciplinary Learning of the Arts and Natural Science
Chia-Hung Kao

7 Reflections on the Design of a STEAM Curriculum for 12- to 14-Year-Old Girls
Eliza Pitri, Maria Evagorou and Agni Stylianou-Georgiou

8 Application of Data Visualization in Hakka Cultural Education in Taiwan
Shyh-Shiun Shyu and Yui-Chih Wu

9 Promoting DEI with STEAM Technology for People with Visual Impairment and Blindness in Taiwan
Hsin-Yi Chao

Part 3: Reimagining STEM as STEAM

10 “Uncharted Territory”: Interactive Augmented Reality for Exploring Concepts in Chemistry with Science-Averse College Students
Jonah B. Firestone and Don McMahon

11 Incorporating Art in Mathematics Teacher Education: Examples with Primes and Pendulums
David Glassmeyer and Kevin Hsieh

12 STEAM in Higher Education Art Programs
Snow Yunxue Fu and Luke Hampton

13 Expressive STEM Storymaking: Art, Literacy, and Creative Computing
Sean Justice and Lori Czop Assaf

14 Considering STEAM Aesthetics through an Arts-Driven STEAM Pedagogy
Alice Lai

Part 4: Remapping Teacher Education through STEAM Practices

15 STEAM-Oriented Instructional Design in Visual Arts Teacher Education in Türkiye
Suzan Duygu Bedir Erişti and Yeliz Erdoğan

16 Teaching STEAM Education in Hong Kong
So Lan Wong

17 Developing Visual Art Workshops for STEM Teachers
Kevin Hsieh and Michael White

Index
This book focuses specifically on STEAM education, covering Math and Science Education, Art Education, Curriculum and Pedagogy, Design and Media Education, and Research. Offering array of best international STEAM practices, it is designed for pre-service and in-service teachers, community-based educators, and museum educators interested in creative STEAM connections. District and policy makers looking for innovative programs to enhance student learning, along with researchers in curriculum design, will also benefit from the unique global perspective presented in this text.
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