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Gaming is a diverse practice that occurs across multiple platforms, devices, and settings and is ripe for deeper study. This series features work that explores the meaning making that occurs when learners design, observe and/or play digital and nondigital games in various contexts. In this way, the series highlights the nuances of the participatory ecologies that are essential to game play and that may inform practice and pedagogy.

We invite scholars to submit proposals that offer a unique or innovative understanding of gaming and meaning making. Books in this series may be conceptual, theoretical, and empirical and can be edited compilations, anthologies, single-authored, and co-authored texts. We invited interested authors to submit proposals relating to gaming ecologies and pedagogies to Hannah R. Gerber, or Sandra Schamroth Abrams.
Bridging Literacies with Videogames provides an international perspective of literacy practices, gaming culture, and traditional schooling. Featuring studies from Australia, Colombia, South Korea, Canada, and the United States, this edited volume addresses learning in primary, secondary, and tertiary environments with topics related to:
re-creating worlds and texts
massive multiplayer second language learning
videogames and classroom learning
These diverse topics will provide scholars, teachers, and curriculum developers with empirical support for bringing videogames into classroom spaces to foster meaning making. Bridging Literacies with Videogames is an essential text for undergraduates, graduates, and faculty interested in contemporizing learning with the medium of the videogame.
Resistance, Reform, and Democracy
Education and the Arab Spring: Resistance, Reform, and Democracy explores the current debate about education in the Middle East and North Africa post-Arab Spring. It draws from a variety of conceptual frameworks rooted in different disciplines and fields, such as education, religious and cultural studies, political science, and Arab studies. The book is, in part, a response to an increased demand since the Arab Spring—by universities, cultural institutions, think-tanks, education officials, policymakers and journalists—for a richer, deeper understanding of the role of education in post-Arab Spring states and societies. The book adds a unique and much-needed perspective to this field: its specific focus is on the Arab context, and its analysis is of issues of particular relevance to a changing world order. The great mix of experiences of the contributors attests to the excellent quality of this promising work.
In: Education and the Arab Spring
In: Education and the Arab Spring
In: Education and the Arab Spring
In: Bridging Literacies with Videogames
In: Bridging Literacies with Videogames
In: Bridging Literacies with Videogames