With a Translation of the Wenyi xinlixue 文藝心理學 (The Psychology of Art and Literature)
Edited by Elisa Levi Sabattini
National and Regional Approaches
Edited by Ronald Holzhacker and Dafri Agussalim
This volume studies the governance and implementation of these goals in Southeast Asia, in particular the difficulties in the shift from the international to the national, the multi-level challenges of implementation, and the involvement of stakeholders, civil society, and citizens in the process. Contributors to this volume are scholars from across Southeast Asia who research these issues in developing (Cambodia, Laos, Myanmar), middle-income (Indonesia, Malaysia, Philippines, Thailand, Vietnam), and developed countries (Brunei, Singapore) in the region. The perspectives on governance and the SDGs emerge from the fields of political science, international relations, geography, economics, law, health, and the natural sciences.
Artistic Exchange between China and the West during the Late Qing Dynasty (1796-1911)
Edited by Petra ten-Doesschate Chu and Jennifer Milam
An Introduction to Chinese and Japanese Characters, Their History and Influence
Edited by Imre Galambos
One of China’s reality shows, Super Girl, showed too much of a ‘democratic’ idea for the taste of the Chinese Communist Party, which suspended it in 2006. Nevertheless, Super Girl succeeded in introducing a participatory audience and welcoming a new form of ‘affective economy’ that helped Chinese audiences actively engage in a given show. Today’s new media technologies and their convergence empower the participatory audience and spur democratic ideas in Chinese society. Because of these empowered audiences, China’s reality shows have become an influential platform. I examine four aspects of these Chinese reality shows in an era of ‘media convergence’: first, the new relationship between the Chinese government and media producers; second, the intense cooperation between Chinese new media producers and consumers; third, the public voice created by Chinese audiences in and outside the studio; and fourth, the limitations and possibilities of democratic participation in Chinese reality shows.
In August 2016, Wings Gaming won the sixth edition of the International, a tournament for the videogame Dota 2. Wings Gaming, a team consisting of five Chinese players, was praised for bringing honour to China. This article explores various ways in which this Chinese Dota 2 community frames its fandom using nationalistic rhetoric. Teams identified as Chinese represent the country, honouring or disappointing the nation when they square off in tournaments. This article focusses on the everyday experience in this online community, arguing that the way in which people cheer for their teams stems from a nationalistic filter that makes nationalism the normative discourse in the community. A further comparison is made to American social media to discuss the role that truth plays when nationalism is discussed in the daily experience. This study concludes that a combination of factors surrounding the Chinese community creates a form of banal (cold) nationalism, which normalizes and strengthens national truths and myths.
How does digital technology influence the Chinese state? This paper focuses on two elements that are rapidly transforming the modus operandi of governance. First, it argues that a strategic public-private nexus is forming at the heart of the Party-state, as an increasing symbiosis is developing between the huge private companies that dominate the Chinese internet and the political sphere. Second, it explores how new data-gathering and -processing capabilities, including ‘big data’, enhance its governing capabilities. Particular attention is given to the social credit system. Unsurprisingly, China’s control-oriented government sees this as an attractive opportunity to enhance its ability to monitor the activities of citizens, businesses, and government officials. These two developments, from a central point of view, may counter some of the perennial problems plaguing the Chinese state, including centre-periphery fragmentation and stunted information flows between government actors. Nevertheless, existing pathologies will likely be reproduced in the digital space.